« Indie Tip #4: Get a Life | Main | Indie Tip #6: Learn from the Wii »

Friday, March 23, 2007


Feed You can follow this conversation by subscribing to the comment feed for this post.

Just a quick note, Nick, to say "great series!" Much appreciated out here in the various forms of Solo-Developer Land... : )

Thanks, Cass - I'm glad you found these posts useful.

I am a fan of this serie, too. Keep posting:-)


This one was very interesting. Here are 2 thoughts/questions:

- Is there room for trading application's complexity for audience's size (still solo)?

- How the above insight is different for *web* applications (still downloaded)?

Mario, yes - I do believe there's room for trading complexity for audience size. IMO, the more complex your application is, the smaller your audience will be. That's not necessarily a bad thing, though. TopStyle is fairly complex in that it requires more knowledge of HTML/CSS than WYSIWG editors do, but this is one of the things that has made it popular with its users.

One thing I didn't mention here was that if you're seeking to be acquired, you should pretty much ignore what I've said :) These days, the size of your customer base is what makes you an attractive target for acquisition, so if you want to strike it rich by being bought by a larger company, you should seek to get as many customers as possible.


Thanks for the post. I completely agree that being small must be used asa competive advantange. And this is true not only in terms of the software development; small companies must be superiour in the customer support as well.


The comments to this entry are closed.